/*
* @(#)GradAnim.java 1.18 04/07/26
*
* Copyright (c) 2004 Sun Microsystems, Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* -Redistribution of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* -Redistribution in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of Sun Microsystems, Inc. or the names of contributors may
* be used to endorse or promote products derived from this software without
* specific prior written permission.
*
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING
* ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE
* OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN MIDROSYSTEMS, INC. ("SUN")
* AND ITS LICENSORS SHALL NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE
* AS A RESULT OF USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
* DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR ANY LOST
* REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL,
* INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY
* OF LIABILITY, ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE,
* EVEN IF SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
*
* You acknowledge that this software is not designed, licensed or intended
* for use in the design, construction, operation or maintenance of any
* nuclear facility.
*/
/*
* @(#)GradAnim.java 1.18 04/07/26
*/
package java2d.demos.Paint;
import java.awt.*;
import java2d.AnimatingSurface;
/**
* GradientPaint animation.
*/
public class GradAnim extends AnimatingSurface {
private static final int MAX_HUE = 256 * 6;
private animval x1, y1, x2, y2;
private int hue = (int) (Math.random() * MAX_HUE);
public GradAnim() {
setBackground(Color.white);
x1 = new animval(0, 300, 2, 10);
y1 = new animval(0, 300, 2, 10);
x2 = new animval(0, 300, 2, 10);
y2 = new animval(0, 300, 2, 10);
}
public void reset(int w, int h) {
x1.newlimits(0, w);
y1.newlimits(0, h);
x2.newlimits(0, w);
y2.newlimits(0, h);
}
public void step(int w, int h) {
x1.anim(); y1.anim();
x2.anim(); y2.anim();
hue = (hue + (int) (Math.random() * 10)) % MAX_HUE;
}
public static Color getColor(int hue) {
int leg = (hue / 256) % 6;
int step = (hue % 256) * 2;
int falling = (step < 256) ? 255 : 511 - step;
int rising = (step < 256) ? step : 255;
int r, g, b;
r = g = b = 0;
switch (leg) {
case 0:
r = 255;
break;
case 1:
r = falling;
g = rising;
break;
case 2:
g = 255;
break;
case 3:
g = falling;
b = rising;
break;
case 4:
b = 255;
break;
case 5:
b = falling;
r = rising;
break;
}
return new Color(r, g, b);
}
public void render(int w, int h, Graphics2D g2) {
Color c1 = getColor(hue);
Color c2 = getColor(hue + 256 * 3);
GradientPaint gp = new GradientPaint(x1.getFlt(), y1.getFlt(), c1,
x2.getFlt(), y2.getFlt(), c2,
true);
g2.setPaint(gp);
g2.fillRect(0, 0, w, h);
g2.setColor(Color.yellow);
g2.drawLine(x1.getInt(), y1.getInt(), x2.getInt(), y2.getInt());
}
public class animval {
float curval;
float lowval;
float highval;
float currate;
float lowrate;
float highrate;
public animval(int lowval, int highval,
int lowrate, int highrate) {
this.lowval = lowval;
this.highval = highval;
this.lowrate = lowrate;
this.highrate = highrate;
this.curval = randval(lowval, highval);
this.currate = randval(lowrate, highrate);
}
public float randval(float low, float high) {
return (float) (low + Math.random() * (high - low));
}
public float getFlt() {
return curval;
}
public int getInt() {
return (int) curval;
}
public void anim() {
curval += currate;
clip();
}
public void clip() {
if (curval > highval) {
curval = highval - (curval - highval);
if (curval < lowval) {
curval = highval;
}
currate = - randval(lowrate, highrate);
} else if (curval < lowval) {
curval = lowval + (lowval - curval);
if (curval > highval) {
curval = lowval;
}
currate = randval(lowrate, highrate);
}
}
public void newlimits(int lowval, int highval) {
this.lowval = lowval;
this.highval = highval;
clip();
}
}
public static void main(String argv[]) {
createDemoFrame(new GradAnim());
}
}