Documentation Contents |
New Java 2DTM Features
|
- Caching All BufferedImages
- Methods for Controlling Hardware Acceleration of Images
- Support for Hardware-Accelerated Rendering Using OpenGL
- Solaris and Linux Support for CUPS Printers
- Bicubic Interpolation
- Creating Fonts from Files and Streams
- Improved Text Rendering Performance and Reliability
- Multilingual Text Rendering
Caching All BufferedImages
As of J2SE 5.0, all images created with a
BufferedImage
constructor are now managed images and can be cached in video memory or, in the case of a remote X server, on the X server side. Previously, the Sun implementation managed only compatible images — those created with theComponent
createImage(int, int)
method or with theGraphicsConfiguration
createCompatibleImage
methods. Managed images generally perform better than unmanaged images.Methods for Controlling Hardware Acceleration of Images
The bug report that corresponds to this change is: 4881082
The
Image
class has three new methods related to hardware acceleration. ThegetCapabilities
method, formerly defined only inVolatileImage
, allows you to determine whether the image is currently accelerated. Two other methods let you set or get a hint about how important acceleration is for the image:setAccelerationPriority
andgetAccelerationPriority
.The
GraphicsConfiguration
class has two new methods,createCompatibleVolatileImage(int, int, int)
andcreateCompatibleVolatileImage(int, int, ImageCapabilities, int)
, that allow you to create transparentVolatileImage
s.
Note: In J2SE 5.0, these methods are not fully operational. The value set bysetAccelerationPriority
is ignored, and images created with thecreateCompatibleVolatileImage
methods are not always hardware accelerated. On Linux and Solaris systems, onlyOPAQUE
VolatileImages
are hardware accelerated. On Microsoft Windows systems, images created withcreateCompatibleVolatileImage
in J2SE 5.0 are hardware accelerated only if the hardware supports acceleration and one of the following is true:We expect to fully implement these methods on all platforms in future releases.
- The transparency value is
OPAQUE
.- The transparency value is
TRANSLUCENT
and translucency acceleration has been specifically enabled at runtime (sun.java2d.translaccel=true
).Support for Hardware-Accelerated Rendering Using OpenGL
The bug reports that correspond to this change are: 4607536 and 5008045.
J2SE 5.0 includes a new OpenGL-based pipeline for Java 2D. This pipeline provides hardware acceleration for simple rendering operations (text, images, lines, and filled primitives) as well as those that involve complex transforms, paints, composites, and clips. This pipeline is available on all platforms (Solaris, Linux, and Microsoft Windows) and is currently disabled by default.
To silently enable the OpenGL-based pipeline, specify the following system property on the command line:
-Dsun.java2d.opengl=trueTo receive verbose console output about whether the OpenGL-based pipeline is initialized successfully for a particular screen, specify "
True
" (note the uppercase T):-Dsun.java2d.opengl=TrueMinimum requirements for Solaris/Linux:
- Hardware accelerated OpenGL/GLX libraries installed and configured properly
- OpenGL version 1.2 or higher
- GLX version 1.3 or higher
- At least one TrueColor visual with an available stencil buffer
Minimum requirements for Microsoft Windows:
- Hardware accelerated drivers supporting the WGL_ARB_pbuffer, WGL_ARB_render_texture, and WGL_ARB_pixel_format extensions
- OpenGL version 1.2 or higher
- At least one pixel format with an available stencil buffer
Solaris OpenGL Notes
Accelerated OpenGL libraries for the Solaris SPARC platform are available directly from Sun:
http://wwws.sun.com/software/graphics/opengl/index.htmlThe following Sun framebuffers are known to work with the OpenGL-based Java 2D pipeline:
- Expert3D
- Expert3D Lite
- XVR-500
- XVR-600
- XVR-1000
- XVR-1200
Accelerated OpenGL libraries for the Solaris x86 platform are not available from Sun. However, third-parties such as Xi Graphics are known to support OpenGL libraries for Solaris x86.
Linux OpenGL Notes
Most Linux distributions include the Mesa 3D graphics library, which is a software implementation of the OpenGL specification. Since Mesa does not take advantage of hardware acceleration, it is likely that the OpenGL-based Java 2D pipeline will run much more slowly than the default (X11-based) pipeline. Therefore, to achieve optimal performance with the OpenGL-based pipeline, it is recommended that you install accelerated OpenGL drivers provided by your graphics hardware manufacturer.
The following web sites may have accelerated OpenGL drivers you can download.
- Nvidia (GeForce 2 and above): http://www.nvidia.com
- ATI (Radeon 8500 and above, FireGL, etc.): http://www.atitech.com
- Others:
Microsoft Windows OpenGL Notes
To achieve optimal performance with the OpenGL-based pipeline, install accelerated OpenGL drivers provided by your graphics hardware manufacturer. The following websites have accelerated OpenGL drivers available for download that are known to be compatible with the OpenGL-based Java 2D pipeline:
- Nvidia (GeForce 2 and above): http://www.nvidia.com
- ATI (Radeon series, FireGL, and so on): http://www.atitech.com
Note: The latest drivers from both Nvidia and ATI have known issues on Microsoft Windows that might cause rendering artifacts in your application. We are actively investigating these driver bugs and are working with the manufacturers to have them resolved in future driver updates.
Solaris and Linux Support for CUPS Printers
The bug reports that correspond to this change are: 4641868 and 4683270
Solaris and Linux systems can now use printers configured as CUPS (Common UNIX Printing System) printers. This expands the printers the Java platform can use to all those supported by CUPS — including most PostScript and raster printers — making it much easier to use low-cost printers with Linux. CUPS is based on IPP (Internet Printing Protocol).
See http://www.cups.org for more information.
Bicubic Interpolation
The bug report that corresponds to this change is: 4200154
The 2D implementation now supports bicubic interpolation and uses it whenever requested. Previously, the
VALUE_INTERPOLATION_BICUBIC
hint defined by theRenderingHints
class wasn't honored, and bilinear interpolation was used instead. Now the bicubic rendering hint is honored, and a new constantTYPE_BICUBIC
has been added toAffineTransformOp
.Creating Fonts from Files and Streams
The bug reports that correspond to this change are: 4390880 and 4468862
It is now possible to create
Font
objects from Type 1 fonts and to createFont
objects directly from files containing either Type 1 or TrueType font data.To support the new functionality, the
Font
class has a newcreateFont
method that createsFont
objects from files. The pre-existingcreateFont
method createsFont
objects from streams. A new constant,Font.TYPE1_FONT
, specifies Type 1 fonts to eithercreateFont
method.Improved Text Rendering Performance and Reliability
The bug report that corresponds to this change is: 4641861
A number of internal changes to text rendering code greatly improve its robustness, performance, and scalability.
Multilingual Text Rendering
The bug report that corresponds to this change is: 4097028
2D text rendering using logical fonts now takes advantage of installed host OS fonts for all supported writing systems to render multilingual text. For example, if you run in a Thai locale environment but have Korean fonts installed, both Thai and Korean are rendered.
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